Hello, Sailor
03/22/08 07:48:02 | 0
"You are standing in an open field west of a white house."
Thus began one of the earliest computer text adventures, Zork. It was a vaguely D&Dish world with a quirky, slightly geeky sense of humor, as anything
computer related was at the time. It was followed by Zork II, then Zork III, and then… the world changed. At least computers changed. Games came along with
pictures, sound, and even short snatches of video, making the old-fashioned text adventure seem rather quaint.
Not liking the idea of being placed on the memory wall next to Grandma's victrola, the franchise came out with Return to Zork. The opening screen, music
swelled with the dramatic pretensions of Carmina Burana as a helicopter "camera shot" circled in on, you guessed it, a white house.
Boy, did it suck. Return to Zork has to be one of the dullest, emptiest, most inanely stupid CD-Rom games out there. Why? Because it tried to actually show
you what had only been evoked before from words....